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Old 07-23-2009, 08:59 AM
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When Universal announced plans to turn the classic arcade game Asteroids into a movie, there was much head-scratching within the geek community as to what shape a film based on the property's rather slim premise would take.

Intrigued by the prospect, IGN exclusively quizzed producer Lornezo di Bonaventura on the subject while he was visiting London to publicize G.I. Joe, and he was extremely forthcoming on the subject.

"It's funny because people say there's nothing in the game, but that's not entirely right" he explained. "I was attracted to Asteroids, plain and simple, because I think what it tells you is that there's going to be this big thing in space."

"We've crafted a really strong, deep mythology for the thing. Without divulging too much about it, it's two lead characters - two brothers - who have to go through a seminal experience to figure out their relationship, against this huge backdrop."

But what of the title's point-and-shoot gameplay? "Well you'd better have some guys in spaceships blowing stuff up" he continued, "or else you haven't honoured the fun of Asteroids."
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